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creativeml [2015/12/09 15:31]
glass
creativeml [2015/12/21 16:07] (current)
glass [Overview]
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 The first CML parser was written by Matthew Valverde at Ideum in the ActionScript programming language in early 2012. From the beginning it was designed to be an extremely configurable system that allows developers to customize the CML specification and parsing functionality to their own needs. Developers can create custom CML tags and if needed rewrite the rules in which the parser operates on their code by overriding methods at various steps in the process. ​ The first CML parser was written by Matthew Valverde at Ideum in the ActionScript programming language in early 2012. From the beginning it was designed to be an extremely configurable system that allows developers to customize the CML specification and parsing functionality to their own needs. Developers can create custom CML tags and if needed rewrite the rules in which the parser operates on their code by overriding methods at various steps in the process. ​
  
-The CML code base is currently maintained by [[http://​ideum.com|Ideum]] as part of the [[http://​gestureworks.com|Gestureworks]] and [[http://​openexhibits.org|Open Exhibits]] software initiatives. The CML libraries ​has been open sourced by the Open Exhibits project. ​+The CML code base is currently maintained by [[http://​ideum.com|Ideum]] as part of the [[http://​gestureworks.com|Gestureworks]] and [[http://​openexhibits.org|Open Exhibits]] software initiatives. The CML libraries ​have been open sourced by the Open Exhibits project. ​
  
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creativeml.txt ยท Last modified: 2015/12/21 16:07 by glass